weatherless...................76.61222% offense.......................40.49607% balance.......................26.55777% hyperoffense..................21.27042% sun...........................11.07078% rain..........................10.45372% voltturn...................... 7.75560% semistall..................... 5.92861% stall......................... 5.74713% sunoffense.................... 3.27284% monotype...................... 2.91591% hail.......................... 1.81488% sand.......................... 1.66364% multiweather.................. 1.50635% choice........................ 1.48820% rainoffense................... 1.26437% monoflying.................... 0.79250% dragmag....................... 0.52027% trickroom..................... 0.47792% hailoffense................... 0.39927% monodragon.................... 0.39322% monoelectric.................. 0.38113% rainstall..................... 0.30853% monofire...................... 0.26013% sandoffense................... 0.22989% monoice....................... 0.20569% monobug....................... 0.19964% monopsychic................... 0.16334% monosteel..................... 0.16334% mononormal.................... 0.13309% monoghost..................... 0.10889% monodark...................... 0.10889% monograss..................... 0.09679% monowater..................... 0.07260% tricksun...................... 0.06050% tailwind...................... 0.04235% monofairy..................... 0.04235% sandstall..................... 0.03630% monopoison.................... 0.03630% trickrain..................... 0.03630% monorock...................... 0.02420% monofighting.................. 0.01815% monoground.................... 0.01210% sunstall...................... 0.00605% Stalliness (mean: -0.171) -2.0|## |########## -1.5|############### |################### -1.0|#################### |########################## -0.5|########################### |############################## 0.0|######################## |#################### +0.5|################## |############### +1.0|######## |###### +1.5|##### |#### +2.0|### |# +2.5|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%