weatherless...................77.28581% offense.......................38.84140% balance.......................27.25233% hyperoffense..................20.36579% sun...........................11.13875% rain..........................10.25140% voltturn...................... 8.77484% stall......................... 7.03884% semistall..................... 6.50164% sunoffense.................... 3.31678% monotype...................... 2.68474% choice........................ 1.56182% hail.......................... 1.47527% multiweather.................. 1.32943% sand.......................... 1.22454% rainoffense................... 1.21025% monoflying.................... 0.80780% dragmag....................... 0.54886% trickroom..................... 0.45422% monoelectric.................. 0.39532% rainstall..................... 0.36132% hailoffense................... 0.34331% monodragon.................... 0.32650% monofire...................... 0.30772% monoice....................... 0.22752% sandoffense................... 0.16477% monopsychic................... 0.15199% monosteel..................... 0.13254% monobug....................... 0.10357% monoghost..................... 0.09848% tricksun...................... 0.06606% mononormal.................... 0.06435% monograss..................... 0.05807% monowater..................... 0.05701% monodark...................... 0.05558% tailwind...................... 0.04469% trickrain..................... 0.03195% monofairy..................... 0.02654% monorock...................... 0.02020% monopoison.................... 0.02005% sandstall..................... 0.01916% monoground.................... 0.00796% monofighting.................. 0.00727% sunstall...................... 0.00373% Stalliness (mean: -0.108) -2.0|## |########### -1.5|############### |################## -1.0|################## |######################### -0.5|########################### |############################## 0.0|######################## |##################### +0.5|################### |################# +1.0|######### |####### +1.5|###### |##### +2.0|#### |# +2.5|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%