weatherless...................78.01805% offense.......................31.54093% balance.......................31.40841% hyperoffense..................15.82643% stall.........................12.66108% voltturn......................12.09515% sun...........................11.89316% rain.......................... 9.45814% semistall..................... 8.56315% sunoffense.................... 4.66143% monotype...................... 2.09008% choice........................ 1.41896% hail.......................... 1.08432% monoflying.................... 0.93530% multiweather.................. 0.72753% rainstall..................... 0.62891% rainoffense................... 0.52297% dragmag....................... 0.46087% hailoffense................... 0.41121% monofire...................... 0.33601% trickroom..................... 0.31118% sand.......................... 0.27386% monoelectric.................. 0.21584% monoice....................... 0.19392% monodark...................... 0.08486% monodragon.................... 0.08285% monoghost..................... 0.07912% monowater..................... 0.07162% monopsychic................... 0.06866% tricksun...................... 0.05870% monorock...................... 0.01962% sandoffense................... 0.01391% tailwind...................... 0.01071% monobug....................... 0.00779% trickrain..................... 0.00699% sandstall..................... 0.00682% mononormal.................... 0.00042% monograss..................... 0.00013% monopoison.................... 0.00003% sunstall...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.163) -2.0|## |############### -1.5|############## |############# -1.0|############ |#################### -0.5|########################## |############################## 0.0|######################## |######################## +0.5|############################ |####################### +1.0|################# |########### +1.5|######## |############# +2.0|######## |# +2.5|###### |####### +3.0|## more negative = more offensive, more positive = more stall one # = 0.33%