weatherless...................84.77944% balance.......................43.54022% offense.......................32.78902% semistall.....................14.40945% rain.......................... 7.91811% voltturn...................... 7.46057% sun........................... 6.95226% hyperoffense.................. 4.93510% stall......................... 4.32622% monotype...................... 2.92954% batonpass..................... 2.45610% multiweather.................. 1.40754% choice........................ 1.18670% hail.......................... 1.02931% sand.......................... 0.76043% monopsychic................... 0.43830% monosteel..................... 0.42557% monodragon.................... 0.41338% dragmag....................... 0.41014% mononormal.................... 0.29734% monobug....................... 0.29093% monoghost..................... 0.27611% monoice....................... 0.26490% monoelectric.................. 0.24788% monofighting.................. 0.20596% monorock...................... 0.19088% rainstall..................... 0.18570% monoflying.................... 0.18005% monowater..................... 0.15340% trickroom..................... 0.15226% monofire...................... 0.13292% monoground.................... 0.12979% rainoffense................... 0.11462% monodark...................... 0.11139% monograss..................... 0.09925% sunoffense.................... 0.09862% monopoison.................... 0.07578% monofairy..................... 0.06582% sandoffense................... 0.06405% trapper....................... 0.06015% sunstall...................... 0.05096% hailstall..................... 0.04759% sandstall..................... 0.01794% hailoffense................... 0.01678% tricksun...................... 0.00826% trickrain..................... 0.00668% tailwind...................... 0.00461% allweather.................... 0.00330% gravity....................... 0.00301% fear.......................... 0.00281% trickhail..................... 0.00094% swagplay...................... 0.00087% Stalliness (mean: 0.271) -2.0|# |### -1.0|######### |##################### 0.0|############################## |############################# +1.0|####################### |######### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.78%