weatherless...................81.85908% offense.......................53.88069% hyperoffense..................30.92459% balance.......................12.63849% sand.......................... 8.66019% hail.......................... 6.98246% voltturn...................... 2.98930% hailoffense................... 2.58250% rain.......................... 1.85314% stall......................... 1.32048% monotype...................... 1.28729% semistall..................... 1.23575% sun........................... 1.18868% sandoffense................... 0.87603% trickroom..................... 0.59508% rainoffense................... 0.57576% sunoffense.................... 0.52621% multiweather.................. 0.50491% batonpass..................... 0.34932% sandstall..................... 0.29135% monofairy..................... 0.18284% monopoison.................... 0.16946% mononormal.................... 0.13676% monofighting.................. 0.10306% monoghost..................... 0.09365% monobug....................... 0.09216% monoice....................... 0.09167% dragmag....................... 0.08522% monodragon.................... 0.07581% monoflying.................... 0.06937% monopsychic................... 0.05054% monoelectric.................. 0.04905% monowater..................... 0.04509% monosteel..................... 0.04261% monodark...................... 0.04013% tailwind...................... 0.03369% monograss..................... 0.02626% monofire...................... 0.02477% hailstall..................... 0.01883% tricksand..................... 0.01883% tricksun...................... 0.01784% trickhail..................... 0.00892% monoground.................... 0.00892% rainstall..................... 0.00842% monorock...................... 0.00743% allweather.................... 0.00446% trickrain..................... 0.00347% gravity....................... 0.00297% trapper....................... 0.00099% Stalliness (mean: -0.626) -2.0|## |###### -1.5|############## |####################### -1.0|############################# |############################## -0.5|############################ |###################### 0.0|################ |######## +0.5|##### |### +1.0|## |# +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.52%