weatherless...................81.33747% offense.......................54.04554% hyperoffense..................30.84318% balance.......................12.40879% sand.......................... 9.13274% hail.......................... 7.60899% hailoffense................... 2.96187% voltturn...................... 2.80357% rain.......................... 1.54525% stall......................... 1.42853% semistall..................... 1.27397% monotype...................... 0.97885% sandoffense................... 0.89363% sun........................... 0.87404% multiweather.................. 0.47332% trickroom..................... 0.47109% rainoffense................... 0.41220% sunoffense.................... 0.38375% sandstall..................... 0.33997% batonpass..................... 0.25022% monopoison.................... 0.15947% monofairy..................... 0.14674% monofighting.................. 0.12750% monoghost..................... 0.09124% monoice....................... 0.06348% monoflying.................... 0.05622% mononormal.................... 0.05562% monodragon.................... 0.05521% dragmag....................... 0.05356% monobug....................... 0.04425% monoelectric.................. 0.03512% monodark...................... 0.03153% monosteel..................... 0.03137% monowater..................... 0.02731% monopsychic................... 0.02604% tailwind...................... 0.02603% hailstall..................... 0.02094% monofire...................... 0.01502% tricksand..................... 0.01364% tricksun...................... 0.01302% monograss..................... 0.00975% monoground.................... 0.00843% trickhail..................... 0.00663% rainstall..................... 0.00365% allweather.................... 0.00351% monorock...................... 0.00303% gravity....................... 0.00289% trickrain..................... 0.00134% trapper....................... 0.00086% Stalliness (mean: -0.622) -2.0|## |###### -1.5|############### |####################### -1.0|############################## |############################## -0.5|############################ |###################### 0.0|################ |######## +0.5|##### |### +1.0|## |# +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.52%