weatherless...................78.74183% offense.......................56.09830% hyperoffense..................25.46387% balance.......................14.51480% sand..........................11.49486% hail.......................... 8.28161% hailoffense................... 2.86073% semistall..................... 2.00898% stall......................... 1.91405% voltturn...................... 1.84035% rain.......................... 1.24996% sandoffense................... 1.02312% sandstall..................... 0.69089% rainoffense................... 0.37006% sun........................... 0.36025% monotype...................... 0.31771% batonpass..................... 0.23316% sunoffense.................... 0.19785% trickroom..................... 0.12733% multiweather.................. 0.12483% monofairy..................... 0.11908% monofighting.................. 0.05143% hailstall..................... 0.04380% monosteel..................... 0.02638% monoflying.................... 0.02619% monoghost..................... 0.02131% monoelectric.................. 0.01457% dragmag....................... 0.01207% monodragon.................... 0.01080% monoground.................... 0.01077% monowater..................... 0.00879% monopoison.................... 0.00862% tricksun...................... 0.00829% monoice....................... 0.00644% monodark...................... 0.00503% monobug....................... 0.00424% mononormal.................... 0.00370% tailwind...................... 0.00125% tricksand..................... 0.00116% monograss..................... 0.00032% monopsychic................... 0.00013% rainstall..................... 0.00010% gravity....................... 0.00001% monofire...................... 0.00001% trickrain..................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.524) -2.0|# |#### -1.5|########### |################### -1.0|############################## |############################ -0.5|########################## |####################### 0.0|################# |######### +0.5|##### |### +1.0|### |# +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.54%