weatherless...................83.21004% offense.......................40.09762% balance.......................28.57735% hyperoffense..................25.40498% voltturn...................... 6.56733% sand.......................... 6.50455% rain.......................... 4.63589% sun........................... 3.98991% semistall..................... 3.29052% trickroom..................... 2.80575% stall......................... 2.62953% hail.......................... 1.84199% monotype...................... 1.00067% sunoffense.................... 0.94181% choice........................ 0.84672% rainoffense................... 0.69802% sandoffense................... 0.68246% hailoffense................... 0.56969% monorock...................... 0.37552% sandstall..................... 0.20601% multiweather.................. 0.17593% monofighting.................. 0.13773% monowater..................... 0.13352% dragmag....................... 0.08463% monoice....................... 0.08399% gravity....................... 0.07343% tricksun...................... 0.06922% monodragon.................... 0.05599% monopsychic................... 0.04357% tailwind...................... 0.04293% monoghost..................... 0.03687% trickhail..................... 0.03223% monosteel..................... 0.03177% monobug....................... 0.03127% mononormal.................... 0.02886% hailstall..................... 0.02076% monofire...................... 0.02062% monodark...................... 0.02005% monopoison.................... 0.01683% monoflying.................... 0.01401% tricksand..................... 0.01321% monoelectric.................. 0.01012% monograss..................... 0.00605% monofairy..................... 0.00602% monoground.................... 0.00543% sunstall...................... 0.00302% trapper....................... 0.00031% Stalliness (mean: -0.349) |### -2.0|###### |############# -1.5|############### |###################### -1.0|####################### |######################### -0.5|############################## |############################## 0.0|############################ |########################### +0.5|#################### |############ +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%