weatherless...................85.26786% balance.......................35.28158% offense.......................31.19092% hyperoffense..................24.71290% voltturn...................... 7.95928% rain.......................... 5.08684% sand.......................... 4.68102% stall......................... 4.52940% semistall..................... 4.28520% sun........................... 4.19938% trickroom..................... 4.19372% monotype...................... 1.19375% monorock...................... 1.01794% hail.......................... 0.98109% sunoffense.................... 0.60580% rainoffense................... 0.48307% choice........................ 0.48161% sandstall..................... 0.46192% sandoffense................... 0.30475% hailoffense................... 0.22523% multiweather.................. 0.19676% monofighting.................. 0.11724% tricksun...................... 0.05497% dragmag....................... 0.03695% gravity....................... 0.02673% monowater..................... 0.02579% trickhail..................... 0.02066% monoice....................... 0.01870% hailstall..................... 0.00993% tailwind...................... 0.00551% monofire...................... 0.00536% monobug....................... 0.00309% monoghost..................... 0.00176% mononormal.................... 0.00131% monodragon.................... 0.00103% monopsychic................... 0.00064% monosteel..................... 0.00054% monodark...................... 0.00035% monoflying.................... 0.00013% monoground.................... 0.00009% sunstall...................... 0.00005% tricksand..................... 0.00001% trapper....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.179) |### -2.0|###### |############## -1.5|############## |################## -1.0|################# |############### -0.5|########################## |###################### 0.0|########################## |############################## +0.5|####################### |################### +1.0|########### |##### +1.5|#### |# +2.0|# | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%