weatherless...................90.26178% balance.......................42.35307% offense.......................33.62359% hyperoffense..................10.19883% semistall..................... 7.12159% stall......................... 6.70292% voltturn...................... 4.36575% sand.......................... 4.01300% sun........................... 3.54312% rain.......................... 2.16218% rainstall..................... 1.40052% trickroom..................... 1.05328% choice........................ 0.50143% monotype...................... 0.43591% monograss..................... 0.22764% hail.......................... 0.14468% monopoison.................... 0.13017% multiweather.................. 0.12474% tailwind...................... 0.10566% hailoffense................... 0.06764% monoghost..................... 0.06375% sunoffense.................... 0.06114% monobug....................... 0.01079% monofire...................... 0.00130% gravity....................... 0.00107% monodragon.................... 0.00090% monowater..................... 0.00088% mononormal.................... 0.00044% monosteel..................... 0.00024% monoflying.................... 0.00024% rainoffense................... 0.00011% sandoffense................... 0.00009% sunstall...................... 0.00004% monoelectric.................. 0.00002% monoground.................... 0.00001% monofighting.................. 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.116) -2.0|### |### -1.5|######## |#### -1.0|#### |############################## -0.5|############## |############### 0.0|################ |####################### +0.5|################ |########################### +1.0|############ |###### +1.5|### |##### +2.0|### |## +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%