offense.......................62.35494% weatherless...................60.74948% balance.......................33.66383% sand..........................19.47357% voltturn......................18.26562% sun...........................11.05411% trickroom..................... 8.81163% rain.......................... 6.97426% tricksun...................... 6.82174% hail.......................... 4.64544% tailwind...................... 3.65192% hyperoffense.................. 3.59969% multiweather.................. 2.88109% tricksand..................... 2.46273% rainoffense................... 1.24324% monotype...................... 0.52614% semistall..................... 0.30374% dragmag....................... 0.30192% monodragon.................... 0.20426% sunoffense.................... 0.10964% monorock...................... 0.09263% monofire...................... 0.09047% choice........................ 0.07961% stall......................... 0.07779% sandoffense................... 0.06461% monoelectric.................. 0.04505% trickrain..................... 0.03333% monowater..................... 0.02638% monoice....................... 0.01878% monofairy..................... 0.01830% monopsychic................... 0.01666% hailoffense................... 0.01410% trickhail..................... 0.00966% trapper....................... 0.00746% monoflying.................... 0.00509% monoghost..................... 0.00403% batonpass..................... 0.00369% allweather.................... 0.00352% rainstall..................... 0.00161% monosteel..................... 0.00117% monofighting.................. 0.00078% mononormal.................... 0.00072% monobug....................... 0.00056% monoground.................... 0.00045% monopoison.................... 0.00035% monograss..................... 0.00031% monodark...................... 0.00016% sandstall..................... 0.00015% hailstall..................... 0.00011% gravity....................... 0.00005% sunstall...................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: -0.149) | -1.5| |# -1.0|##### |########## -0.5|###################### |########################## 0.0|############################## |################# +0.5|########## |### +1.0|# | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.79%