weatherless...................72.12613% offense.......................58.44656% balance.......................27.53693% hyperoffense..................12.05084% rain..........................11.58110% sun...........................10.10273% trickroom..................... 5.91237% sand.......................... 5.71701% monotype...................... 5.50409% hail.......................... 3.25746% multiweather.................. 2.72406% tailwind...................... 1.48715% semistall..................... 1.39276% voltturn...................... 1.34886% tricksun...................... 0.97460% rainoffense................... 0.68376% monosteel..................... 0.66291% monopsychic................... 0.65303% sunoffense.................... 0.65083% choice........................ 0.63657% trickrain..................... 0.59705% stall......................... 0.57291% monowater..................... 0.53230% monoice....................... 0.49389% monoelectric.................. 0.48840% monobug....................... 0.47852% sandoffense................... 0.41925% monoghost..................... 0.39291% monofairy..................... 0.33914% monofire...................... 0.32267% tricksand..................... 0.29414% batonpass..................... 0.23816% monodragon.................... 0.21292% hailoffense................... 0.20633% monodark...................... 0.20414% monopoison.................... 0.17451% monorock...................... 0.15695% monoflying.................... 0.11305% monofighting.................. 0.08451% monograss..................... 0.08012% monoground.................... 0.06914% gravity....................... 0.05378% trickhail..................... 0.05268% mononormal.................... 0.05268% dragmag....................... 0.03402% sandstall..................... 0.01207% rainstall..................... 0.00329% allweather.................... 0.00329% swagplay...................... 0.00220% hailstall..................... 0.00220% Stalliness (mean: -0.302) |# -1.5|#### |########## -1.0|################ |######################### -0.5|############################## |############################## 0.0|############################ |################# +0.5|############ |###### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.54%