offense.......................62.29551% weatherless...................58.03974% balance.......................26.26924% rain..........................23.08463% sun...........................17.68383% hyperoffense..................11.15844% trickroom.....................10.25203% sand.......................... 4.24935% multiweather.................. 4.19601% tailwind...................... 3.25579% trickrain..................... 2.77938% rainoffense................... 2.72787% tricksun...................... 2.54311% hail.......................... 1.13849% monotype...................... 1.10936% monosteel..................... 0.70904% voltturn...................... 0.51688% tricksand..................... 0.32773% choice........................ 0.27001% sandoffense................... 0.16966% semistall..................... 0.16398% sunoffense.................... 0.14648% monopsychic................... 0.14582% stall......................... 0.11283% monofire...................... 0.09928% monowater..................... 0.05789% monorock...................... 0.03565% monofairy..................... 0.03117% hailoffense................... 0.02887% gravity....................... 0.02089% batonpass..................... 0.01811% monoelectric.................. 0.01035% trickhail..................... 0.00690% monoice....................... 0.00543% monoghost..................... 0.00463% dragmag....................... 0.00223% monograss..................... 0.00220% sandstall..................... 0.00173% monodark...................... 0.00171% monofighting.................. 0.00169% monopoison.................... 0.00145% monodragon.................... 0.00112% monobug....................... 0.00110% monoflying.................... 0.00074% mononormal.................... 0.00004% monoground.................... 0.00003% rainstall..................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.332) | -1.5|# |######## -1.0|################# |################# -0.5|############################## |########################### 0.0|######################### |############## +0.5|########### |## +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.65%