weatherless...................79.74855% offense.......................48.67505% balance.......................36.88588% hail..........................10.91876% rain.......................... 7.66925% semistall..................... 7.16634% hyperoffense.................. 6.33462% trickroom..................... 5.13540% monotype...................... 4.92263% voltturn...................... 1.94391% sun........................... 1.49903% sand.......................... 1.14120% monoice....................... 1.07350% multiweather.................. 0.97679% stall......................... 0.93810% monoghost..................... 0.80271% mononormal.................... 0.74468% choice........................ 0.71567% hailoffense................... 0.59961% monowater..................... 0.50290% monopsychic................... 0.49323% gravity....................... 0.38685% tailwind...................... 0.34816% monobug....................... 0.29981% rainoffense................... 0.28046% monofairy..................... 0.24178% trickrain..................... 0.23211% tricksand..................... 0.22244% monoelectric.................. 0.21277% monosteel..................... 0.19342% trickhail..................... 0.19342% monopoison.................... 0.16441% batonpass..................... 0.14507% sunoffense.................... 0.14507% monodark...................... 0.07737% rainstall..................... 0.07737% monograss..................... 0.04836% dragmag....................... 0.03868% tricksun...................... 0.03868% trapper....................... 0.03868% monofighting.................. 0.02901% monodragon.................... 0.01934% monoflying.................... 0.01934% sandstall..................... 0.00967% hailstall..................... 0.00967% Stalliness (mean: -0.022) -1.5|## |##### -1.0|########## |################### -0.5|####################### |############################## 0.0|############################# |######################### +0.5|############## |############ +1.0|######## |######### +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%