weatherless...................76.28871% offense.......................52.34972% balance.......................27.23853% hail..........................13.77641% semistall.....................11.79493% rain..........................11.19040% trickroom..................... 7.91216% hyperoffense.................. 6.74369% monotype...................... 3.53255% multiweather.................. 2.97932% monoice....................... 2.86758% stall......................... 1.87312% sand.......................... 1.30721% voltturn...................... 1.21522% choice........................ 0.68616% hailoffense................... 0.43593% tailwind...................... 0.42608% sun........................... 0.41659% gravity....................... 0.31321% monowater..................... 0.29756% tricksand..................... 0.26521% monofairy..................... 0.12765% monopoison.................... 0.11097% trickhail..................... 0.06665% trickrain..................... 0.05074% monopsychic................... 0.03300% monoelectric.................. 0.02959% monograss..................... 0.02847% mononormal.................... 0.02708% rainoffense................... 0.02241% monoghost..................... 0.00867% rainstall..................... 0.00547% monobug....................... 0.00148% batonpass..................... 0.00054% monosteel..................... 0.00041% tricksun...................... 0.00012% monofighting.................. 0.00009% sunoffense.................... 0.00000% sandstall..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.041) -1.5|# |## -1.0|########## |########### -0.5|###################### |############################## 0.0|####################### |############## +0.5|########## |########## +1.0|#### |################ +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.64%