weatherless...................68.99379% balance.......................37.58907% offense.......................30.70498% hyperoffense..................15.67726% sand..........................14.11181% voltturn......................11.74938% sun...........................10.30518% rain.......................... 9.16635% stall......................... 8.37507% semistall..................... 7.65362% multiweather.................. 3.47023% trickroom..................... 1.75273% sandstall..................... 1.23718% hail.......................... 0.90866% sunoffense.................... 0.75102% dragmag....................... 0.72609% monotype...................... 0.62913% sandoffense................... 0.43451% choice........................ 0.28961% hailoffense................... 0.23810% monoflying.................... 0.17328% rainoffense................... 0.10531% monodragon.................... 0.08040% monowater..................... 0.07006% monosteel..................... 0.05092% monoelectric.................. 0.04531% monobug....................... 0.04330% monograss..................... 0.02533% tricksand..................... 0.02448% sunstall...................... 0.02311% tricksun...................... 0.02288% monofire...................... 0.02154% monoice....................... 0.01899% monopsychic................... 0.01728% rainstall..................... 0.01584% trickhail..................... 0.01531% monoghost..................... 0.01491% mononormal.................... 0.01302% tailwind...................... 0.01290% monofairy..................... 0.01241% monoground.................... 0.01184% monodark...................... 0.01004% monopoison.................... 0.00954% monorock...................... 0.00722% monofighting.................. 0.00553% allweather.................... 0.00363% gravity....................... 0.00337% trickrain..................... 0.00041% hailstall..................... 0.00007% trapper....................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.122) -2.0|### |############ -1.0|############ |##################### 0.0|############################## |########################### +1.0|############## |####### +2.0|#### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.73%