weatherless...................91.51382% offense.......................45.62657% balance.......................30.01013% hyperoffense..................17.85379% voltturn...................... 7.55973% sand.......................... 4.35092% semistall..................... 4.18214% monotype...................... 3.14692% hail.......................... 2.37801% stall......................... 2.32737% trickroom..................... 1.10836% rain.......................... 1.02584% sun........................... 0.83455% mononormal.................... 0.45385% monobug....................... 0.41259% monopoison.................... 0.35820% sandstall..................... 0.33757% monoice....................... 0.27943% choice........................ 0.27193% monopsychic................... 0.26256% monorock...................... 0.23067% monoflying.................... 0.20817% hailoffense................... 0.20067% monoghost..................... 0.18191% dragmag....................... 0.16316% monodark...................... 0.15003% monograss..................... 0.13315% rainoffense................... 0.12565% monofighting.................. 0.12378% sunoffense.................... 0.10877% multiweather.................. 0.10315% monodragon.................... 0.09565% monoelectric.................. 0.09189% sandoffense................... 0.08439% monowater..................... 0.07877% monofire...................... 0.06376% monofairy..................... 0.06189% gravity....................... 0.06001% monosteel..................... 0.05814% monoground.................... 0.05251% trickhail..................... 0.05064% trapper....................... 0.03751% tailwind...................... 0.02813% hailstall..................... 0.01875% tricksand..................... 0.00563% rainstall..................... 0.00375% tricksun...................... 0.00188% Stalliness (mean: -0.234) -2.0|## |########## -1.0|####################### |############################## 0.0|############################# |################## +1.0|######## |### +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.80%