weatherless...................83.87512% offense.......................44.15298% balance.......................38.02753% hail..........................13.83385% hyperoffense.................. 9.86375% voltturn...................... 7.09359% semistall..................... 5.02869% stall......................... 2.92704% monotype...................... 1.99565% hailoffense................... 1.95183% trickroom..................... 1.62959% rain.......................... 1.41335% monoice....................... 0.97238% choice........................ 0.95260% sun........................... 0.82681% rainoffense................... 0.41976% monobug....................... 0.32648% monoelectric.................. 0.15829% sand.......................... 0.15264% trickhail..................... 0.14133% sunoffense.................... 0.11872% multiweather.................. 0.10035% hailstall..................... 0.09893% monoflying.................... 0.09611% monowater..................... 0.08904% mononormal.................... 0.08197% monoghost..................... 0.08056% gravity....................... 0.05371% monodark...................... 0.05371% tailwind...................... 0.04381% monofairy..................... 0.03816% monopsychic................... 0.03675% monopoison.................... 0.03392% monofighting.................. 0.02403% monorock...................... 0.02120% monosteel..................... 0.01837% monoground.................... 0.01837% monograss..................... 0.01272% monodragon.................... 0.00565% trickrain..................... 0.00565% sandoffense................... 0.00141% Stalliness (mean: -0.040) |### -1.5|### |######## -1.0|############ |################ -0.5|###################### |########################## 0.0|############################## |###################### +0.5|################### |############ +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%