weatherless...................84.08203% offense.......................42.24401% balance.......................38.67663% hail..........................13.89123% hyperoffense..................10.03073% voltturn...................... 7.89126% semistall..................... 5.35903% stall......................... 3.68960% hailoffense................... 2.28575% trickroom..................... 1.85742% monotype...................... 1.83605% rain.......................... 1.21253% monoice....................... 0.96072% choice........................ 0.95748% sun........................... 0.71871% rainoffense................... 0.41474% monobug....................... 0.24288% sand.......................... 0.17632% trickhail..................... 0.14411% monoelectric.................. 0.12222% sunoffense.................... 0.10689% hailstall..................... 0.10119% monoghost..................... 0.09732% monoflying.................... 0.09123% multiweather.................. 0.07991% monowater..................... 0.07335% mononormal.................... 0.07258% tailwind...................... 0.06419% monodark...................... 0.05199% monofairy..................... 0.04642% gravity....................... 0.04603% monopoison.................... 0.02392% monopsychic................... 0.02390% monoground.................... 0.01996% monosteel..................... 0.01504% monorock...................... 0.01263% monofighting.................. 0.01003% monograss..................... 0.00797% trickrain..................... 0.00593% monodragon.................... 0.00368% sandoffense................... 0.00090% Stalliness (mean: -0.009) |### -1.5|### |######## -1.0|############ |################ -0.5|##################### |######################### 0.0|############################## |####################### +0.5|################## |############# +1.0|######## |##### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.52%