weatherless...................86.20738% balance.......................40.91155% offense.......................37.42610% hail..........................12.59099% voltturn......................10.63744% hyperoffense.................. 8.74115% stall......................... 6.72348% semistall..................... 6.19771% hailoffense................... 3.02777% trickroom..................... 2.73996% monotype...................... 1.23297% choice........................ 0.99682% monoice....................... 0.75156% sun........................... 0.61428% rain.......................... 0.43525% tailwind...................... 0.23713% trickhail..................... 0.21966% monoelectric.................. 0.17519% monoghost..................... 0.17413% sand.......................... 0.17357% hailstall..................... 0.16256% rainoffense................... 0.09106% monobug....................... 0.07866% sunoffense.................... 0.03019% gravity....................... 0.02696% multiweather.................. 0.02146% trickrain..................... 0.01879% monoground.................... 0.01856% monowater..................... 0.01731% monoflying.................... 0.00666% monofairy..................... 0.00376% monorock...................... 0.00286% mononormal.................... 0.00284% monodark...................... 0.00097% monosteel..................... 0.00029% monofighting.................. 0.00010% monopoison.................... 0.00008% sandoffense................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.127) |# -1.5|#### |########## -1.0|########### |################ -0.5|#################### |############################# 0.0|############################## |########################### +0.5|####################### |################# +1.0|########### |####### +1.5|### |#### +2.0|## |## +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.45%