weatherless...................79.03494% offense.......................39.76287% balance.......................27.19103% hyperoffense..................25.48537% voltturn......................12.84692% sand.......................... 9.52250% rain.......................... 5.94109% semistall..................... 4.76383% sun........................... 3.67630% stall......................... 2.79689% hail.......................... 2.39981% choice........................ 2.25047% trickroom..................... 1.92116% monotype...................... 1.17380% sunoffense.................... 0.80454% hailoffense................... 0.72672% rainoffense................... 0.71088% multiweather.................. 0.56304% sandoffense................... 0.44232% sandstall..................... 0.30337% monobug....................... 0.18517% monoflying.................... 0.17485% dragmag....................... 0.16944% monofairy..................... 0.11679% monodragon.................... 0.09718% monoelectric.................. 0.08388% monowater..................... 0.08019% monodark...................... 0.07977% tailwind...................... 0.06782% monoghost..................... 0.05811% monoice....................... 0.05701% gravity....................... 0.05671% tricksun...................... 0.05528% monopsychic................... 0.05107% monofighting.................. 0.04802% monosteel..................... 0.04559% monopoison.................... 0.04263% rainstall..................... 0.03729% mononormal.................... 0.03452% monofire...................... 0.03093% monograss..................... 0.02117% tricksand..................... 0.01669% sunstall...................... 0.01303% monoground.................... 0.01160% hailstall..................... 0.00959% trapper....................... 0.00884% monorock...................... 0.00737% trickhail..................... 0.00552% trickrain..................... 0.00461% Stalliness (mean: -0.338) |### -2.0|##### |########### -1.5|############### |####################### -1.0|######################## |############################## -0.5|############################ |######################## 0.0|##################### |########################## +0.5|################# |############### +1.0|######## |####### +1.5|## |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%