weatherless...................77.29350% offense.......................31.47878% balance.......................26.02630% hyperoffense..................25.89842% voltturn......................12.92175% semistall.....................10.23616% sand.......................... 9.05066% sun........................... 6.69746% stall......................... 6.36033% rain.......................... 5.72600% choice........................ 2.44866% trickroom..................... 1.98153% rainoffense................... 1.43547% hail.......................... 1.40901% sunoffense.................... 0.96727% sandstall..................... 0.87034% hailoffense................... 0.64315% monotype...................... 0.40294% sandoffense................... 0.21841% tailwind...................... 0.18867% multiweather.................. 0.17181% monofairy..................... 0.12266% gravity....................... 0.11219% dragmag....................... 0.07812% monobug....................... 0.06760% tricksun...................... 0.06386% monowater..................... 0.06188% monoice....................... 0.03557% monofighting.................. 0.03330% monopoison.................... 0.03188% sunstall...................... 0.02574% monoghost..................... 0.01769% monoflying.................... 0.01080% mononormal.................... 0.00450% monodragon.................... 0.00418% monoelectric.................. 0.00388% hailstall..................... 0.00363% monopsychic................... 0.00338% monorock...................... 0.00225% rainstall..................... 0.00212% monodark...................... 0.00153% monosteel..................... 0.00103% monofire...................... 0.00058% monograss..................... 0.00033% tricksand..................... 0.00016% trapper....................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.177) |#### -2.0|######## |######### -1.5|########### |############################# -1.0|###################### |####################### -0.5|#################### |################### 0.0|################# |############################## +0.5|############# |################## +1.0|######### |#################### +1.5|## |###### +2.0|###### |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%