weatherless...................76.05923% offense.......................29.03606% stall.........................25.92664% hyperoffense..................21.20249% balance.......................17.42723% voltturn......................14.11446% rain..........................12.78094% rainoffense................... 7.43193% sand.......................... 7.13549% semistall..................... 6.40758% sun........................... 3.13866% choice........................ 2.10997% trickroom..................... 1.58069% sandstall..................... 1.29898% hail.......................... 0.97984% hailoffense................... 0.24444% monotype...................... 0.19682% tailwind...................... 0.15898% sunoffense.................... 0.14851% sandoffense................... 0.11542% multiweather.................. 0.09315% monofairy..................... 0.08729% dragmag....................... 0.06141% monobug....................... 0.05094% sunstall...................... 0.03413% monoice....................... 0.02743% gravity....................... 0.02698% monowater..................... 0.01471% tricksun...................... 0.01123% monoghost..................... 0.00553% monopoison.................... 0.00426% monoflying.................... 0.00257% monorock...................... 0.00102% monodragon.................... 0.00099% hailstall..................... 0.00087% mononormal.................... 0.00059% monopsychic................... 0.00045% monofighting.................. 0.00045% monosteel..................... 0.00023% monoelectric.................. 0.00022% monofire...................... 0.00009% monodark...................... 0.00003% monograss..................... 0.00002% rainstall..................... 0.00001% tricksand..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.202) |## -2.0|### |### -1.5|######## |######################## -1.0|##################### |############# -0.5|############ |######### 0.0|############# |############ +0.5|##### |############# +1.0|######## |####### +1.5|# |################### +2.0|############################## |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%