weatherless...................94.20057% offense.......................43.57469% balance.......................37.63672% hyperoffense..................10.04934% semistall..................... 5.39230% rain.......................... 3.44538% stall......................... 3.34694% voltturn...................... 3.12576% trickroom..................... 1.90195% sand.......................... 0.95158% rainoffense................... 0.91998% monotype...................... 0.87137% sun........................... 0.77901% hail.......................... 0.64411% choice........................ 0.42414% sunoffense.................... 0.37674% monobug....................... 0.13733% monopsychic................... 0.12396% monoelectric.................. 0.11181% monograss..................... 0.10938% hailoffense................... 0.10209% monoghost..................... 0.10087% sandstall..................... 0.09479% monoice....................... 0.09479% monoflying.................... 0.08386% mononormal.................... 0.07170% monowater..................... 0.05955% monofighting.................. 0.04375% monorock...................... 0.04375% dragmag....................... 0.02309% monofairy..................... 0.02309% multiweather.................. 0.02066% gravity....................... 0.01701% sandoffense................... 0.01580% monopoison.................... 0.01458% rainstall..................... 0.01458% hailstall..................... 0.01337% tailwind...................... 0.01094% trapper....................... 0.00972% monoground.................... 0.00851% monodark...................... 0.00851% monodragon.................... 0.00608% monosteel..................... 0.00608% trickhail..................... 0.00365% tricksun...................... 0.00365% monofire...................... 0.00243% trickrain..................... 0.00122% Stalliness (mean: -0.027) |### -1.5|##### |####### -1.0|############### |################### -0.5|######################## |############################ 0.0|############################## |########################## +0.5|###################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%