weatherless...................94.69735% offense.......................41.97801% balance.......................38.66047% hyperoffense.................. 9.77828% semistall..................... 5.68835% stall......................... 3.89489% voltturn...................... 3.56138% rain.......................... 3.27580% trickroom..................... 2.13883% sand.......................... 0.94674% rainoffense................... 0.93461% monotype...................... 0.61855% sun........................... 0.55741% hail.......................... 0.53518% choice........................ 0.39722% sunoffense.................... 0.30481% hailoffense................... 0.11636% monopsychic................... 0.09419% monoelectric.................. 0.09337% monograss..................... 0.08574% monobug....................... 0.08356% monoghost..................... 0.08242% sandstall..................... 0.08164% monoice....................... 0.07919% monoflying.................... 0.04857% monowater..................... 0.04072% mononormal.................... 0.03418% dragmag....................... 0.02858% monorock...................... 0.02274% rainstall..................... 0.01673% sandoffense................... 0.01524% monofighting.................. 0.01296% multiweather.................. 0.01249% trapper....................... 0.01163% gravity....................... 0.01136% monofairy..................... 0.01021% hailstall..................... 0.00965% monoground.................... 0.00708% trickhail..................... 0.00611% monodark...................... 0.00548% monosteel..................... 0.00508% tailwind...................... 0.00464% monopoison.................... 0.00447% monodragon.................... 0.00357% tricksun...................... 0.00162% monofire...................... 0.00122% trickrain..................... 0.00076% Stalliness (mean: 0.010) |## -1.5|##### |####### -1.0|############## |################## -0.5|###################### |########################### 0.0|############################## |########################## +0.5|####################### |############### +1.0|########## |###### +1.5|### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%