weatherless...................62.96818% sand..........................27.51676% offense.......................27.43220% balance.......................26.79616% semistall.....................20.95290% hyperoffense..................20.48572% voltturn...................... 7.35937% rain.......................... 7.12167% stall......................... 4.33301% rainoffense................... 2.84283% sandoffense................... 2.05225% hail.......................... 1.46339% trickroom..................... 1.00993% sun........................... 0.94725% sandstall..................... 0.62840% monotype...................... 0.33311% hailoffense................... 0.27598% choice........................ 0.25785% monofairy..................... 0.13939% monobug....................... 0.06822% monograss..................... 0.04666% monoflying.................... 0.03564% monoice....................... 0.02264% multiweather.................. 0.01725% monowater..................... 0.01165% monoelectric.................. 0.00288% monoghost..................... 0.00215% monopsychic................... 0.00200% monosteel..................... 0.00189% monodark...................... 0.00020% monopoison.................... 0.00000% sunoffense.................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.063) -2.0|### |####### -1.5|######## |###################### -1.0|########## |################# -0.5|########### |##################### 0.0|################ |################ +0.5|################# |############## +1.0|############### |############################## +1.5|####### | +2.0|####### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%