weatherless...................93.36835% offense.......................49.62804% balance.......................28.24859% hyperoffense..................18.65382% voltturn...................... 9.54745% sun........................... 3.57260% semistall..................... 2.51200% trickroom..................... 1.98464% sand.......................... 1.45936% hail.......................... 1.01829% stall......................... 0.95755% monotype...................... 0.89807% rain.......................... 0.75398% sunoffense.................... 0.75105% choice........................ 0.70078% tricksun...................... 0.19101% monowater..................... 0.17718% monobug....................... 0.13446% hailoffense................... 0.10221% monopsychic................... 0.09802% monoice....................... 0.09718% multiweather.................. 0.09299% monoghost..................... 0.09048% rainoffense................... 0.08880% monofighting.................. 0.07540% monofire...................... 0.06660% mononormal.................... 0.04943% gravity....................... 0.04650% tailwind...................... 0.04273% monofairy..................... 0.03979% sandoffense................... 0.03728% monodark...................... 0.03435% monopoison.................... 0.03351% monoflying.................... 0.03058% monograss..................... 0.02597% sunstall...................... 0.02555% sandstall..................... 0.02136% monodragon.................... 0.01969% monoelectric.................. 0.01717% monorock...................... 0.01215% monoground.................... 0.01047% trickrain..................... 0.01005% dragmag....................... 0.00880% trapper....................... 0.00880% tricksand..................... 0.00796% monosteel..................... 0.00670% allweather.................... 0.00293% trickhail..................... 0.00084% hailstall..................... 0.00084% rainstall..................... 0.00042% Stalliness (mean: -0.332) -2.0|#### |##### -1.5|########## |############# -1.0|################### |######################### -0.5|########################## |############################## 0.0|############################## |##################### +0.5|############### |########## +1.0|##### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%