weatherless...................93.63330% offense.......................48.38324% balance.......................29.14398% hyperoffense..................18.94888% voltturn......................10.91182% sun........................... 3.55669% semistall..................... 2.47192% trickroom..................... 2.28679% sand.......................... 1.42705% stall......................... 1.05198% hail.......................... 0.90380% sunoffense.................... 0.88423% choice........................ 0.72091% monotype...................... 0.70626% rain.......................... 0.56397% tricksun...................... 0.28028% monobug....................... 0.13735% monowater..................... 0.13465% hailoffense................... 0.09528% monoghost..................... 0.08348% rainoffense................... 0.08101% monoice....................... 0.07632% monopsychic................... 0.05588% monofire...................... 0.05523% gravity....................... 0.05402% monofighting.................. 0.05189% tailwind...................... 0.05048% multiweather.................. 0.04814% sunstall...................... 0.04000% sandoffense................... 0.03501% monofairy..................... 0.03020% monopoison.................... 0.02757% monodark...................... 0.02621% sandstall..................... 0.02410% mononormal.................... 0.02278% monoelectric.................. 0.01482% monograss..................... 0.01396% monodragon.................... 0.01379% monoflying.................... 0.01292% tricksand..................... 0.01013% trickrain..................... 0.00923% monoground.................... 0.00725% monosteel..................... 0.00542% monorock...................... 0.00479% trapper....................... 0.00262% allweather.................... 0.00203% dragmag....................... 0.00100% hailstall..................... 0.00074% trickhail..................... 0.00002% rainstall..................... 0.00000% Stalliness (mean: -0.327) -2.0|#### |##### -1.5|########## |############# -1.0|################# |####################### -0.5|######################## |############################ 0.0|############################## |##################### +0.5|############## |########## +1.0|##### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%