weatherless...................94.45534% offense.......................43.00802% balance.......................33.58548% hyperoffense..................18.67262% voltturn......................13.27728% sun........................... 3.21621% trickroom..................... 3.21263% semistall..................... 2.68099% stall......................... 2.05289% sand.......................... 1.44429% tricksun...................... 0.80265% choice........................ 0.63857% hail.......................... 0.62393% sunoffense.................... 0.50916% monotype...................... 0.41896% rain.......................... 0.26834% monobug....................... 0.15825% hailoffense................... 0.06042% sandstall..................... 0.05719% monoghost..................... 0.05573% monowater..................... 0.04596% tailwind...................... 0.04287% monopsychic................... 0.04194% gravity....................... 0.03648% monofire...................... 0.03447% rainoffense................... 0.03374% monoice....................... 0.03199% sunstall...................... 0.02012% sandoffense................... 0.01876% monofighting.................. 0.01854% monofairy..................... 0.00888% monoelectric.................. 0.00887% monopoison.................... 0.00513% multiweather.................. 0.00460% monodark...................... 0.00299% monosteel..................... 0.00290% monograss..................... 0.00267% monodragon.................... 0.00184% mononormal.................... 0.00163% trickrain..................... 0.00064% monoflying.................... 0.00060% trapper....................... 0.00034% allweather.................... 0.00019% dragmag....................... 0.00005% monorock...................... 0.00004% tricksand..................... 0.00001% monoground.................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.267) -2.0|####### |##### -1.5|######## |######## -1.0|########## |################ -0.5|################ |####################### 0.0|############################## |################## +0.5|############# |######### +1.0|##### |## +1.5|# |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.58%