weatherless...................96.68025% balance.......................38.81672% offense.......................33.05227% hyperoffense..................18.47575% voltturn......................14.62044% semistall..................... 5.07814% stall......................... 4.57713% sun........................... 1.57990% trickroom..................... 1.27275% sand.......................... 1.02793% tricksun...................... 0.59784% hail.......................... 0.59064% monotype...................... 0.44310% monobug....................... 0.38507% choice........................ 0.25087% sandstall..................... 0.22045% sunoffense.................... 0.19022% rain.......................... 0.12310% tailwind...................... 0.04676% hailoffense................... 0.03302% monoice....................... 0.01422% monofire...................... 0.01354% monoghost..................... 0.01273% rainoffense................... 0.00852% monowater..................... 0.00602% monofighting.................. 0.00378% sandoffense................... 0.00316% monopsychic................... 0.00309% monoelectric.................. 0.00258% multiweather.................. 0.00092% monograss..................... 0.00090% monodragon.................... 0.00043% monofairy..................... 0.00028% monopoison.................... 0.00017% monosteel..................... 0.00017% mononormal.................... 0.00014% monodark...................... 0.00009% monoflying.................... 0.00005% allweather.................... 0.00002% gravity....................... 0.00001% trapper....................... 0.00000% trickrain..................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.144) -2.0|################ |### -1.5|### |#### -1.0|###### |########## -0.5|############ |############### 0.0|############################## |################ +0.5|############# |######### +1.0|######## |### +1.5|# |# +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.64%