weatherless...................80.93826% offense.......................52.63703% balance.......................46.16966% sand.......................... 9.53964% sun........................... 6.07448% trickroom..................... 2.47823% voltturn...................... 2.16558% hail.......................... 1.94326% rain.......................... 1.85045% tricksun...................... 1.14270% hyperoffense.................. 0.93298% multiweather.................. 0.34401% tailwind...................... 0.30324% semistall..................... 0.25669% tricksand..................... 0.06965% sunoffense.................... 0.06805% sandoffense................... 0.04629% monotype...................... 0.04338% trickrain..................... 0.01812% trickhail..................... 0.01440% monoelectric.................. 0.00900% monodragon.................... 0.00844% rainoffense................... 0.00836% monoghost..................... 0.00750% monoflying.................... 0.00401% monoice....................... 0.00398% stall......................... 0.00364% monorock...................... 0.00332% hailoffense................... 0.00292% mononormal.................... 0.00214% monopsychic................... 0.00141% monowater..................... 0.00103% sandstall..................... 0.00099% monosteel..................... 0.00080% monofire...................... 0.00052% monofairy..................... 0.00052% monopoison.................... 0.00042% monodark...................... 0.00019% monofighting.................. 0.00006% dragmag....................... 0.00005% monobug....................... 0.00003% monograss..................... 0.00001% batonpass..................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.048) |# -1.2| |## -0.8|###### |########### -0.4|####################### |############################ 0.0|############################## |############################# +0.4|################### |####### +0.8|### |## | more negative = more offensive, more positive = more stall one # = 0.62%