weatherless...................90.45608% offense.......................43.33875% balance.......................40.82726% hyperoffense..................12.29003% voltturn...................... 8.05682% sand.......................... 5.73055% monotype...................... 2.42299% semistall..................... 2.31600% hail.......................... 1.67232% rain.......................... 1.58364% choice........................ 1.58236% stall......................... 1.22795% sun........................... 0.83489% trickroom..................... 0.61687% monoghost..................... 0.51184% hailoffense................... 0.46869% monodragon.................... 0.37309% monowater..................... 0.25493% monofire...................... 0.23842% sandoffense................... 0.23249% monofighting.................. 0.21446% monograss..................... 0.13874% monodark...................... 0.13874% monoelectric.................. 0.13874% monobug....................... 0.13874% multiweather.................. 0.13874% monopsychic................... 0.13874% monosteel..................... 0.13874% monoice....................... 0.13815% monofairy..................... 0.13713% monoflying.................... 0.13713% Stalliness (mean: -0.106) -3.0| | -2.5| |# -2.0| |### -1.5|####### |####### -1.0|################## |########################### -0.5|############################# |############### 0.0|################# |############### +0.5|############ |################ +1.0|############################## |# +1.5|## | more negative = more offensive, more positive = more stall one # = 0.49%