weatherless...................89.07269% offense.......................45.81595% balance.......................33.28314% hyperoffense..................10.01951% semistall..................... 7.94449% sand.......................... 4.47833% voltturn...................... 3.39810% stall......................... 2.93690% hail.......................... 2.40167% rain.......................... 2.14827% sun........................... 1.95425% trickroom..................... 1.65460% monotype...................... 1.39074% monoice....................... 0.82569% choice........................ 0.39637% rainoffense................... 0.33604% monoghost..................... 0.11727% monowater..................... 0.11140% mononormal.................... 0.10840% sunoffense.................... 0.07525% sandstall..................... 0.07022% monofairy..................... 0.05904% multiweather.................. 0.05521% hailoffense................... 0.03997% gravity....................... 0.03609% monorock...................... 0.03179% monofire...................... 0.03032% monopsychic................... 0.02613% monoelectric.................. 0.02449% monograss..................... 0.02447% monobug....................... 0.02062% monopoison.................... 0.00960% monodragon.................... 0.00944% sandoffense................... 0.00559% tailwind...................... 0.00559% monodark...................... 0.00559% monoground.................... 0.00151% Stalliness (mean: -0.035) |## -1.5|###### |######### -1.0|############## |###################### -0.5|######################### |############################## 0.0|############################# |#################### +0.5|################### |############# +1.0|############## |####### +1.5|#### |# +2.0|## |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%