weatherless...................90.04913% offense.......................45.29589% balance.......................33.43174% semistall.....................10.19442% hyperoffense.................. 7.29760% sand.......................... 5.49682% stall......................... 3.78034% voltturn...................... 3.42463% sun........................... 1.60733% hail.......................... 1.48443% rain.......................... 1.36419% trickroom..................... 0.88541% choice........................ 0.51538% monotype...................... 0.40634% rainoffense................... 0.30686% monowater..................... 0.27535% monoice....................... 0.09561% sandstall..................... 0.05194% monofairy..................... 0.01252% mononormal.................... 0.00989% monofire...................... 0.00946% monoghost..................... 0.00345% multiweather.................. 0.00190% hailoffense................... 0.00007% monoground.................... 0.00006% sunoffense.................... 0.00002% gravity....................... 0.00001% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.042) |# -1.5|#### |######## -1.0|############### |############################ -0.5|################ |############################## 0.0|###################### |################# +0.5|##################### |############### +1.0|#################### |######## +1.5|#### |# +2.0|#### |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%