weatherless...................89.98528% offense.......................43.36933% balance.......................32.03289% semistall.....................12.64050% stall......................... 6.78735% sand.......................... 6.73579% hyperoffense.................. 5.16993% voltturn...................... 3.01379% rain.......................... 1.85797% hail.......................... 0.94963% trickroom..................... 0.83167% choice........................ 0.80733% monotype...................... 0.51578% monowater..................... 0.51058% sun........................... 0.47143% rainoffense................... 0.07625% sandstall..................... 0.02252% monofairy..................... 0.00296% mononormal.................... 0.00136% monofire...................... 0.00068% monoice....................... 0.00021% multiweather.................. 0.00009% monoghost..................... 0.00000% hailoffense................... 0.00000% monoground.................... 0.00000% gravity....................... 0.00000% sunoffense.................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.223) | -1.5|##### |### -1.0|########## |############################ -0.5|########### |############################## 0.0|############## |############## +0.5|################# |############# +1.0|######################## |############ +1.5|##### | +2.0|#### | +2.5| |######## +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%