balance.......................49.37957% weatherless...................44.24819% offense.......................41.52871% sand..........................34.09557% rain..........................18.52517% semistall..................... 4.75262% sun........................... 3.65918% hyperoffense.................. 2.96547% stall......................... 1.37364% monotype...................... 1.06190% multiweather.................. 0.95814% trapper....................... 0.89047% rainoffense................... 0.70139% sandstall..................... 0.50628% monowater..................... 0.49735% hail.......................... 0.43004% dragmag....................... 0.38975% monopsychic................... 0.27322% sandoffense................... 0.23502% hailstall..................... 0.11653% monobug....................... 0.05827% monosteel..................... 0.05827% monoground.................... 0.05827% monodark...................... 0.05827% monofire...................... 0.05827% choice........................ 0.04124% Stalliness (mean: 0.081) |## -1.0|#### |###### -0.5|####################### |######################### 0.0|###################### |############################## +0.5|############## |############# +1.0|####### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.65%