offense.......................67.50568% sand..........................48.69891% balance.......................31.74538% weatherless...................24.95111% rain..........................17.11854% sun........................... 9.25992% monowater..................... 0.85365% monotype...................... 0.85365% semistall..................... 0.73396% multiweather.................. 0.02849% rainoffense................... 0.01000% hyperoffense.................. 0.01000% stall......................... 0.00498% trapper....................... 0.00018% sandoffense................... 0.00000% hail.......................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.137) | -1.0| |# -0.5|############################## |######### 0.0|##### |##### +0.5|### |####### +1.0| | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.64%