weatherless...................54.76943% sand..........................43.59763% offense.......................37.94273% balance.......................36.14305% semistall.....................11.69791% hyperoffense.................. 9.45550% batonpass..................... 5.66640% stall......................... 4.76081% sandstall..................... 3.27449% dragmag....................... 3.14225% sandoffense................... 2.32003% monotype...................... 1.13558% rain.......................... 1.08096% sun........................... 0.56635% sunoffense.................... 0.27311% rainoffense................... 0.27024% voltturn...................... 0.25874% choice........................ 0.22424% trapper....................... 0.19837% monopsychic................... 0.19262% monofighting.................. 0.18399% mononormal.................... 0.16962% monosteel..................... 0.13512% monowater..................... 0.10925% monoflying.................... 0.10925% monobug....................... 0.09487% monograss..................... 0.04600% monorock...................... 0.04025% monoice....................... 0.04025% monoghost..................... 0.03737% monofire...................... 0.03450% multiweather.................. 0.02875% monoground.................... 0.02587% monodark...................... 0.02587% monopoison.................... 0.02012% monoelectric.................. 0.01725% hail.......................... 0.01437% monodragon.................... 0.00862% monofairy..................... 0.00287% Stalliness (mean: 0.101) -2.0|# |# -1.5|### |########### -1.0|################# |####################### -0.5|########################### |########################## 0.0|############################## |####################### +0.5|######################## |###################### +1.0|############## |############ +1.5|############ |####### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%