weatherless...................50.70551% sand..........................47.94071% balance.......................36.31994% offense.......................35.88860% semistall.....................12.81960% hyperoffense.................. 9.86253% batonpass..................... 5.60865% stall......................... 5.10933% sandstall..................... 3.74467% dragmag....................... 3.15628% sandoffense................... 2.50152% rain.......................... 0.95506% monotype...................... 0.73286% sun........................... 0.40370% rainoffense................... 0.25534% voltturn...................... 0.23739% choice........................ 0.22266% sunoffense.................... 0.21581% trapper....................... 0.14083% monofighting.................. 0.13715% monopsychic................... 0.13447% mononormal.................... 0.10066% monosteel..................... 0.09893% monowater..................... 0.08348% monobug....................... 0.06555% monoflying.................... 0.04278% monoghost..................... 0.03034% monograss..................... 0.02854% monorock...................... 0.02622% monofire...................... 0.02246% monoground.................... 0.01844% multiweather.................. 0.01494% monoice....................... 0.01323% monodark...................... 0.01314% monoelectric.................. 0.01314% monopoison.................... 0.01302% hail.......................... 0.00996% monodragon.................... 0.00589% monofairy..................... 0.00196% Stalliness (mean: 0.130) -2.0|# |## -1.5|#### |########### -1.0|################# |####################### -0.5|########################## |######################## 0.0|############################## |######################## +0.5|######################### |###################### +1.0|################ |############# +1.5|############## |######## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.38%