sand..........................53.57269% weatherless...................42.39369% offense.......................40.23949% balance.......................24.81356% hyperoffense..................22.88701% sandoffense...................13.66845% stall......................... 6.09757% semistall..................... 5.96236% sandstall..................... 4.95462% dragmag....................... 3.27344% rain.......................... 2.68471% hail.......................... 2.00779% choice........................ 1.75153% voltturn...................... 1.56710% trickroom..................... 0.71333% multiweather.................. 0.70816% tricksand..................... 0.46991% rainoffense................... 0.26711% monotype...................... 0.19803% gravity....................... 0.17746% monorock...................... 0.10755% sun........................... 0.04928% hailstall..................... 0.04439% monofighting.................. 0.04076% monoelectric.................. 0.03947% hailoffense................... 0.01370% monoice....................... 0.00452% monopoison.................... 0.00438% monowater..................... 0.00129% tricksun...................... 0.00070% sunoffense.................... 0.00008% monosteel..................... 0.00004% monoflying.................... 0.00001% monobug....................... 0.00000% mononormal.................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% trickrain..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.223) -2.0|# |######## -1.5|############## |################ -1.0|############################## |############################# -0.5|######################## |################# 0.0|#################### |############### +0.5|############### |########### +1.0|######### |####### +1.5|##### |#### +2.0|### |##### +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%