weatherless...................51.25767% offense.......................37.01797% balance.......................35.63979% sand..........................21.11306% rain..........................21.03418% hyperoffense..................16.66959% semistall..................... 7.56573% dragmag....................... 4.80500% sun........................... 4.80500% voltturn...................... 3.46407% stall......................... 3.10692% choice........................ 2.84181% monotype...................... 2.42331% hail.......................... 2.12752% sandoffense................... 1.25548% trickroom..................... 0.85013% rainstall..................... 0.83479% rainoffense................... 0.68361% sandstall..................... 0.63103% sunstall...................... 0.47984% mononormal.................... 0.44040% sunoffense.................... 0.41411% monodragon.................... 0.40316% hailstall..................... 0.36591% multiweather.................. 0.31770% monowater..................... 0.28046% monodark...................... 0.23663% tricksand..................... 0.17967% monopsychic................... 0.15776% monofighting.................. 0.14899% monoghost..................... 0.11394% monoflying.................... 0.11394% monoelectric.................. 0.10736% monofire...................... 0.09860% gravity....................... 0.08764% monobug....................... 0.07669% monograss..................... 0.07230% monoground.................... 0.07011% monoice....................... 0.07011% monosteel..................... 0.05916% tailwind...................... 0.04820% monopoison.................... 0.04601% hailoffense................... 0.03287% monorock...................... 0.02191% monofairy..................... 0.00876% allweather.................... 0.00219% Stalliness (mean: -0.083) |########## -1.5|######## |################# -1.0|################## |####################### -0.5|######################## |########################### 0.0|############################## |######################### +0.5|########################## |#################### +1.0|############# |######### +1.5|###### |### +2.0|# | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.38%