weatherless...................47.04419% balance.......................35.75342% offense.......................34.73104% sand..........................23.05170% rain..........................22.96261% hyperoffense..................17.70511% semistall..................... 8.35128% dragmag....................... 5.54512% sun........................... 4.70446% stall......................... 3.45915% voltturn...................... 3.26322% choice........................ 3.25084% hail.......................... 2.54843% monotype...................... 1.87027% sandoffense................... 1.33574% rainstall..................... 0.83537% trickroom..................... 0.76342% sandstall..................... 0.75686% rainoffense................... 0.71859% sunstall...................... 0.58174% hailstall..................... 0.48255% sunoffense.................... 0.38570% monodragon.................... 0.35399% mononormal.................... 0.35230% multiweather.................. 0.28978% monowater..................... 0.28308% tricksand..................... 0.17976% monodark...................... 0.17032% monofighting.................. 0.11552% monopsychic................... 0.09550% gravity....................... 0.09236% monoelectric.................. 0.08144% monofire...................... 0.07996% monoghost..................... 0.07790% monoflying.................... 0.06323% monoground.................... 0.05252% tailwind...................... 0.04586% monobug....................... 0.04271% monoice....................... 0.03977% monosteel..................... 0.03918% monopoison.................... 0.03343% monograss..................... 0.03282% hailoffense................... 0.02677% monorock...................... 0.01254% monofairy..................... 0.00603% allweather.................... 0.00405% Stalliness (mean: -0.067) |############ -1.5|######## |################## -1.0|################## |###################### -0.5|####################### |########################### 0.0|############################## |######################### +0.5|########################### |###################### +1.0|############### |########## +1.5|####### |#### +2.0|## |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.36%