balance.......................36.69378% weatherless...................35.46951% sand..........................29.01486% rain..........................26.88383% offense.......................25.11342% hyperoffense..................21.53273% semistall.....................11.21770% dragmag....................... 7.23770% stall......................... 5.44236% hail.......................... 4.96848% sun........................... 3.85388% choice........................ 3.40452% voltturn...................... 2.42393% sandoffense................... 1.69471% hailstall..................... 1.51597% rainoffense................... 1.32945% sunstall...................... 1.21660% sandstall..................... 1.02173% rainstall..................... 0.62918% monotype...................... 0.28449% monodragon.................... 0.15319% trickroom..................... 0.12405% multiweather.................. 0.11466% monowater..................... 0.10133% sunoffense.................... 0.07341% allweather.................... 0.02530% gravity....................... 0.02085% mononormal.................... 0.01895% monofire...................... 0.00523% monopsychic................... 0.00282% monofighting.................. 0.00148% monoflying.................... 0.00048% monodark...................... 0.00024% monoice....................... 0.00024% monoghost..................... 0.00020% monosteel..................... 0.00011% monograss..................... 0.00009% monoground.................... 0.00009% monoelectric.................. 0.00004% monorock...................... 0.00003% tailwind...................... 0.00002% tricksand..................... 0.00001% monobug....................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.000) |####################### -1.5|########### |######################## -1.0|############## |################## -0.5|################# |######################### 0.0|############################## |####################### +0.5|############################## |############################# +1.0|####################### |############### +1.5|######### |######## +2.0|## |# +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.32%