balance.......................39.98644% sand..........................33.97080% rain..........................29.93480% weatherless...................28.44946% offense.......................21.61587% hyperoffense..................20.21184% semistall.....................10.73571% stall......................... 7.45013% sun........................... 5.50478% dragmag....................... 3.97793% sunstall...................... 2.84888% voltturn...................... 2.58022% hail.......................... 2.33965% sandoffense................... 1.77432% sandstall..................... 1.66864% hailstall..................... 1.30355% choice........................ 0.94011% rainstall..................... 0.60742% rainoffense................... 0.33211% monotype...................... 0.21324% monodragon.................... 0.15158% multiweather.................. 0.08935% sunoffense.................... 0.06807% monowater..................... 0.05797% trickroom..................... 0.05240% allweather.................... 0.03672% mononormal.................... 0.00258% monofire...................... 0.00064% monopsychic................... 0.00040% monofighting.................. 0.00007% gravity....................... 0.00001% monoflying.................... 0.00001% monosteel..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% tailwind...................... 0.00000% tricksand..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.077) |########################## -1.5|########## |############ -1.0|####### |############# -0.5|########## |###################### 0.0|######################## |########################### +0.5|############################## |##################### +1.0|######################### |############ +1.5|#### |######## +2.0| |### +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.38%