weatherless...................75.23326% offense.......................41.41586% balance.......................36.24097% sand..........................15.46007% hyperoffense..................12.17044% sun........................... 7.83291% semistall..................... 5.51701% stall......................... 4.65573% voltturn...................... 4.19398% rain.......................... 3.29920% multiweather.................. 2.66281% monotype...................... 2.49294% dragmag....................... 1.08378% hail.......................... 0.89478% sandstall..................... 0.82779% monowater..................... 0.75841% sunoffense.................... 0.49285% sandoffense................... 0.45217% choice........................ 0.42347% trickroom..................... 0.41629% rainoffense................... 0.22489% monoflying.................... 0.19618% mononormal.................... 0.17943% rainstall..................... 0.17465% monobug....................... 0.16986% monoice....................... 0.15790% monofire...................... 0.15551% monosteel..................... 0.14833% monodragon.................... 0.14116% monoelectric.................. 0.14116% monofighting.................. 0.13398% monorock...................... 0.12441% monodark...................... 0.11245% monograss..................... 0.09809% sunstall...................... 0.08613% tricksand..................... 0.08613% monopsychic................... 0.07417% monopoison.................... 0.06220% tailwind...................... 0.05742% monofairy..................... 0.05263% hailoffense................... 0.05263% monoground.................... 0.04306% monoghost..................... 0.02392% trickhail..................... 0.00957% allweather.................... 0.00239% Stalliness (mean: -0.024) |#### -1.5|###### |########## -1.0|############ |################## -0.5|####################### |######################### 0.0|############################## |######################## +0.5|################# |################ +1.0|######### |##### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%