sun...........................80.26028% offense.......................49.57675% hyperoffense..................31.52435% sunoffense....................27.75643% rain..........................18.03504% multiweather..................14.64999% balance.......................13.29198% weatherless...................11.99858% sand.......................... 6.18444% stall......................... 4.01548% sunstall...................... 2.33968% dragmag....................... 1.74303% semistall..................... 1.59143% rainoffense................... 0.41554% sandstall..................... 0.18213% batonpass..................... 0.09047% monotype...................... 0.07913% monosteel..................... 0.05541% monofighting.................. 0.05541% monodragon.................... 0.01552% monodark...................... 0.00577% choice........................ 0.00246% monofairy..................... 0.00240% monopsychic................... 0.00003% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.574) -2.5| | -2.0| |#### -1.5|########## |########################## -1.0|############### |############################## -0.5|############### |########## 0.0|###### |### +0.5|######## |## +1.0|### |## +1.5| |# +2.0|##### | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.71%