weatherless...................98.69024% offense.......................49.21657% hyperoffense..................28.74249% balance.......................18.03809% monotype...................... 2.63937% semistall..................... 2.13275% stall......................... 1.87010% sand.......................... 0.96971% monoflying.................... 0.90119% monodragon.................... 0.37287% monosteel..................... 0.35265% monowater..................... 0.28607% monoice....................... 0.19182% sandoffense................... 0.18403% monoghost..................... 0.16890% sun........................... 0.15748% monoground.................... 0.13887% rain.......................... 0.13692% monofighting.................. 0.11326% monodark...................... 0.10940% hail.......................... 0.09534% monoelectric.................. 0.09172% trickroom..................... 0.08789% monofire...................... 0.08433% monopsychic................... 0.07551% monorock...................... 0.07534% monopoison.................... 0.06893% sunoffense.................... 0.06545% tailwind...................... 0.06185% mononormal.................... 0.05972% monobug....................... 0.05605% multiweather.................. 0.04969% sandstall..................... 0.04800% monograss..................... 0.04087% hailoffense................... 0.03912% monofairy..................... 0.03539% rainoffense................... 0.01637% voltturn...................... 0.00238% hailstall..................... 0.00155% batonpass..................... 0.00004% swagplay...................... 0.00004% sunstall...................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.536) | -2.0|### |############### -1.0|############################## |############################ 0.0|################## |########## +1.0|### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%