weatherless...................83.32170% offense.......................53.82641% balance.......................25.61439% hyperoffense..................14.58012% sand.......................... 7.91058% rain.......................... 4.18939% semistall..................... 3.77700% monotype...................... 3.65816% hail.......................... 2.90486% sun........................... 2.40511% stall......................... 2.20208% trickroom..................... 1.19781% choice........................ 1.02110% tailwind...................... 0.89222% multiweather.................. 0.73163% sandoffense................... 0.62561% hailoffense................... 0.51224% monofighting.................. 0.47664% monoice....................... 0.44157% monoelectric.................. 0.39810% rainoffense................... 0.39679% monoghost..................... 0.36544% monowater..................... 0.32983% monofairy..................... 0.26760% monopsychic................... 0.26554% monodragon.................... 0.25059% monograss..................... 0.16310% monodark...................... 0.16187% monopoison.................... 0.16116% sunoffense.................... 0.13617% monoflying.................... 0.13462% monofire...................... 0.12413% monosteel..................... 0.10804% batonpass..................... 0.07247% mononormal.................... 0.07027% voltturn...................... 0.06975% tricksun...................... 0.06731% monoground.................... 0.06435% sandstall..................... 0.01905% monorock...................... 0.01905% sunstall...................... 0.01609% dragmag....................... 0.00952% monobug....................... 0.00952% hailstall..................... 0.00952% Stalliness (mean: -0.261) |### -1.5|##### |############# -1.0|################### |########################## -0.5|############################ |############################## 0.0|######################## |################## +0.5|############# |######### +1.0|##### |### +1.5|## |## +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%