weatherless...................70.61077% offense.......................39.14807% balance.......................26.29029% hyperoffense..................20.41920% sun...........................16.01307% rain..........................12.67748% voltturn...................... 8.56435% semistall..................... 7.55015% stall......................... 6.59229% sunoffense.................... 3.07640% multiweather.................. 2.58057% monotype...................... 2.31012% hail.......................... 2.06220% sand.......................... 1.63399% choice........................ 1.18323% trickroom..................... 1.08181% rainoffense................... 0.99166% monoghost..................... 0.45076% monoice....................... 0.42822% dragmag....................... 0.40568% monoelectric.................. 0.38314% sandoffense................... 0.33807% sunstall...................... 0.30426% monoflying.................... 0.29299% rainstall..................... 0.23665% monosteel..................... 0.15776% monofire...................... 0.12396% monopsychic................... 0.10142% hailoffense................... 0.10142% mononormal.................... 0.09015% monobug....................... 0.07888% monoground.................... 0.07888% monodark...................... 0.07888% monowater..................... 0.06761% sandstall..................... 0.05634% monofighting.................. 0.05634% monorock...................... 0.05634% monograss..................... 0.03381% monofairy..................... 0.03381% monodragon.................... 0.02254% hailstall..................... 0.02254% monopoison.................... 0.01127% tailwind...................... 0.01127% Stalliness (mean: -0.132) -2.0|#### |######## -1.5|############### |################## -1.0|####################### |####################### -0.5|########################### |############################## 0.0|########################### |######################### +0.5|################## |########### +1.0|########### |######## +1.5|####### |####### +2.0|# |##### +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%