weatherless...................70.15812% offense.......................36.92094% balance.......................27.08329% hyperoffense..................19.35761% sun...........................16.32447% rain..........................13.21252% voltturn...................... 9.09069% semistall..................... 9.05016% stall......................... 7.58800% sunoffense.................... 2.94951% multiweather.................. 2.62381% monotype...................... 1.95245% hail.......................... 1.74345% sand.......................... 1.55118% trickroom..................... 1.32364% choice........................ 1.15808% rainoffense................... 0.89933% dragmag....................... 0.42569% sandoffense................... 0.42386% monoice....................... 0.42328% monoflying.................... 0.40049% monoelectric.................. 0.33488% sunstall...................... 0.29128% monoghost..................... 0.26490% rainstall..................... 0.24381% monosteel..................... 0.14401% monobug....................... 0.07265% hailoffense................... 0.06926% monofire...................... 0.06633% monopsychic................... 0.06626% mononormal.................... 0.05832% monoground.................... 0.05824% monodark...................... 0.05335% sandstall..................... 0.05263% monowater..................... 0.04084% monorock...................... 0.03757% monofighting.................. 0.03195% monofairy..................... 0.02747% monograss..................... 0.02234% monodragon.................... 0.01147% monopoison.................... 0.00745% tailwind...................... 0.00745% hailstall..................... 0.00675% Stalliness (mean: -0.062) -2.0|#### |######## -1.5|############### |################# -1.0|##################### |##################### -0.5|########################## |############################## 0.0|########################### |######################### +0.5|################### |############ +1.0|############ |######### +1.5|########## |######### +2.0|# |###### +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%